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2 Commits

Author SHA1 Message Date
Mononospace
e835998390 Add toggle options for preview and preview nearby 2026-05-22 19:25:56 +02:00
8bf4735da7 update envs 2026-05-22 19:25:16 +02:00
10 changed files with 130 additions and 15 deletions

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@@ -1,5 +1,5 @@
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@@ -75,6 +75,46 @@
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4
.vscode/tasks.json vendored
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@@ -4,9 +4,9 @@
{
"label": "check env",
"type": "shell",
"command": "[ -n \"$VINTAGE_STORY\" ] || { echo 'ERROR: VINTAGE_STORY is not set'; exit 1; }; [ -n \"$VINTAGE_STORY_DATA\" ] || { echo 'ERROR: VINTAGE_STORY_DATA is not set'; exit 1; }",
"command": "if [ \"${input:buildConfig}\" = \"Version22\" ]; then [ -n \"$VINTAGE_STORY_22\" ] || { echo 'ERROR: VINTAGE_STORY_22 is not set'; exit 1; }; [ -n \"$VINTAGE_STORY_DATA_22\" ] || { echo 'ERROR: VINTAGE_STORY_DATA_22 is not set'; exit 1; }; else [ -n \"$VINTAGE_STORY_21\" ] || { echo 'ERROR: VINTAGE_STORY_21 is not set'; exit 1; }; [ -n \"$VINTAGE_STORY_DATA_21\" ] || { echo 'ERROR: VINTAGE_STORY_DATA_21 is not set'; exit 1; }; fi",
"windows": {
"command": "if (-not $env:VINTAGE_STORY) { Write-Host 'ERROR: VINTAGE_STORY is not set'; exit 1 }; if (-not $env:VINTAGE_STORY_DATA) { Write-Host 'ERROR: VINTAGE_STORY_DATA is not set'; exit 1 }"
"command": "if ('${input:buildConfig}' -eq 'Version22') { if (-not $env:VINTAGE_STORY_22) { Write-Host 'ERROR: VINTAGE_STORY_22 is not set'; exit 1 }; if (-not $env:VINTAGE_STORY_DATA_22) { Write-Host 'ERROR: VINTAGE_STORY_DATA_22 is not set'; exit 1 } } else { if (-not $env:VINTAGE_STORY_21) { Write-Host 'ERROR: VINTAGE_STORY_21 is not set'; exit 1 }; if (-not $env:VINTAGE_STORY_DATA_21) { Write-Host 'ERROR: VINTAGE_STORY_DATA_21 is not set'; exit 1 } }"
},
"problemMatcher": []
},

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@@ -6,6 +6,8 @@
<OutputPath>bin\$(Configuration)\Mods\mod</OutputPath>
<Nullable>enable</Nullable>
<Configurations>Debug;Release;Version22</Configurations>
<VINTAGE_STORY>$(VINTAGE_STORY_21)</VINTAGE_STORY>
<VINTAGE_STORY_DATA>$(VINTAGE_STORY_DATA_21)</VINTAGE_STORY_DATA>
<VS_CONFIGLIB Condition="'$(VS_CONFIGLIB)' == ''">$([System.Environment]::GetEnvironmentVariable('VS_CONFIGLIB'))</VS_CONFIGLIB>
<ConfigLibAvailable Condition="'$(VS_CONFIGLIB)' != '' and Exists('$(VS_CONFIGLIB)')">true</ConfigLibAvailable>
<DefineConstants Condition="'$(ConfigLibAvailable)' == 'true'">$(DefineConstants);CONFIGLIB</DefineConstants>

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@@ -21,4 +21,8 @@ public sealed class Config
public string BlacklistedContainers { get; set; } = "";
public bool GroundStorageOnlyContainers { get; set; } = true;
public bool TogglePreview { get; set; } = false;
public bool TogglePreviewNearby { get; set; } = false;
}

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@@ -20,6 +20,9 @@ public class ChestPreviewModSystem : ModSystem
private StorageHoverHudRenderer? storageHoverHudRenderer;
private WorldBillboardRenderer? worldBillboardRenderer;
public bool PreviewNearbyToggleState { get; private set; } = false;
public bool PreviewToggleState { get; private set; } = false;
public override bool ShouldLoad(EnumAppSide forSide) => forSide is EnumAppSide.Client;
public override void StartClientSide(ICoreClientAPI api)
@@ -35,6 +38,24 @@ public class ChestPreviewModSystem : ModSystem
worldBillboardRenderer = new WorldBillboardRenderer(api, config, cardRenderer);
api.Event.RegisterRenderer(worldBillboardRenderer, EnumRenderStage.AfterOIT, "chestpreview-world-billboard-preview");
api.Input.SetHotKeyHandler(
hotkeyCode: PREVIEW_CONTAINERS_HOTKEY_CODE,
keycomb =>
{
if (!config.TogglePreview) return false;
this.PreviewToggleState = !this.PreviewToggleState;
return true;
});
api.Input.SetHotKeyHandler(
hotkeyCode: PREVIEW_CONTAINERS_NEARBY_HOTKEY_CODE,
keycomb =>
{
if (!config.TogglePreviewNearby) return false;
this.PreviewNearbyToggleState = !this.PreviewNearbyToggleState;
return true;
});
}
public override void Dispose()

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@@ -24,6 +24,7 @@ internal partial class PreviewTargetProvider(ICoreClientAPI api, Config config)
private readonly Config config = config;
private readonly List<BlockEntity> nearbyContainerEntities = [];
private float nearbyScanAccumulator;
private Lazy<ChestPreviewModSystem> coreModSystem = new Lazy<ChestPreviewModSystem>(() => api.ModLoader.GetModSystem<ChestPreviewModSystem>());
public void CollectTargets(float deltaTime, List<PreviewTarget> targets)
{
@@ -83,13 +84,39 @@ internal partial class PreviewTargetProvider(ICoreClientAPI api, Config config)
private string GetActiveMode()
{
if (IsHotkeyHeld(ChestPreviewModSystem.PREVIEW_CONTAINERS_NEARBY_HOTKEY_CODE))
if (IsPreviewContainersNearbyActive())
return PreviewModes.ON_NEARBY_CONTAINERS;
if (config.HoldKey && !IsHotkeyHeld(ChestPreviewModSystem.PREVIEW_CONTAINERS_HOTKEY_CODE))
return PreviewModes.NONE;
return IsPreviewContainersActive() ? PreviewModes.Normalize(config.Mode) : PreviewModes.NONE;
}
return PreviewModes.Normalize(config.Mode);
private bool IsPreviewContainersNearbyActive()
{
if (config.TogglePreviewNearby)
{
return coreModSystem.Value.PreviewNearbyToggleState;
}
else
{
return IsHotkeyHeld(ChestPreviewModSystem.PREVIEW_CONTAINERS_NEARBY_HOTKEY_CODE);
}
}
private bool IsPreviewContainersActive()
{
if (config.TogglePreview)
{
return coreModSystem.Value.PreviewToggleState;
}
else if (config.HoldKey)
{
return IsHotkeyHeld(ChestPreviewModSystem.PREVIEW_CONTAINERS_HOTKEY_CODE);
}
else
{
// Always
return true;
}
}
private bool IsHotkeyHeld(string hotkeyCode)

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@@ -90,11 +90,25 @@
"clientSide": true
},
{
"code": "GroundStorageOnlyContainers",
"comment": "config-desc-GroundStorageOnlyContainers",
"type": "boolean",
"default": true,
"clientSide": true
"code": "GroundStorageOnlyContainers",
"comment": "config-desc-GroundStorageOnlyContainers",
"type": "boolean",
"default": true,
"clientSide": true
},
{
"code": "TogglePreview",
"comment": "config-desc-TogglePreview",
"type": "boolean",
"default": false,
"clientSide": true
},
{
"code": "TogglePreviewNearby",
"comment": "config-desc-TogglePreviewNearby",
"type": "boolean",
"default": false,
"clientSide": true
}
]
}

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@@ -10,5 +10,7 @@
"config-desc-WhitelistedContainersOnly": "If true, only container codes in WhitelistedContainers are handled.",
"config-desc-GroundStorageOnlyContainers": "If true, groundstorage previews only appear when the stored item has its own inventory (for example bags/backpacks).",
"config-desc-WhitelistedContainers": "Allowed container codes, separated by comma, semicolon, or spaces. No effectif WhitelistedContainersOnly==false.",
"config-desc-BlacklistedContainers": "Blocked container codes, separated by comma, semicolon, or spaces."
"config-desc-BlacklistedContainers": "Blocked container codes, separated by comma, semicolon, or spaces.",
"config-desc-TogglePreview": "If true, \"Preview container\" is toggled on/off with the key instead of being held. HoldKey will be ignored.",
"config-desc-TogglePreviewNearby": "If true, \"Preview containers nearby\" is toggled on/off with the key instead of being held. Note: Toggle may not work with modifier-only key combinations (e.g. Ctrl+Shift). You might need to reassign the hotkey."
}

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@@ -4,10 +4,15 @@
<TargetFramework>net8.0</TargetFramework>
<RunWorkingDirectory>$(MSBuildProjectDirectory)</RunWorkingDirectory>
<Configurations>Debug;Release;Version22</Configurations>
<VINTAGE_STORY>$(VINTAGE_STORY_21)</VINTAGE_STORY>
<VS_CONFIGLIB Condition="'$(VS_CONFIGLIB)' == ''">$([System.Environment]::GetEnvironmentVariable('VS_CONFIGLIB'))</VS_CONFIGLIB>
<ConfigLibAvailable Condition="'$(VS_CONFIGLIB)' != '' and Exists('$(VS_CONFIGLIB)')">true</ConfigLibAvailable>
<DefineConstants Condition="'$(ConfigLibAvailable)' == 'true'">$(DefineConstants);CONFIGLIB</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)' == 'Version22'">
<VINTAGE_STORY>$(VINTAGE_STORY_22)</VINTAGE_STORY>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Cake.Frosting" Version="5.0.0" />

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@@ -9,8 +9,8 @@
### Required env vars
- `VINTAGE_STORY`: path to the 1.21 game install (on Windows default is %appdata%/VintageStory)
- `VINTAGE_STORY_DATA`: path to the 1.21 game data directory (on Windows default is %appdata%/VintageStoryData)
- `VINTAGE_STORY_21`: path to the 1.21 game install (on Windows default is %appdata%/VintageStory)
- `VINTAGE_STORY_DATA_21`: path to the 1.21 game data directory (on Windows default is %appdata%/VintageStoryData)
- `VINTAGE_STORY_22`: for 1.22 (`Version22` configuration)
- `VINTAGE_STORY_DATA_22`: for 1.22 (`Version22` configuration)
- `VS_CONFIGLIB`: path to `configlib.dll`. If not set, will compile with a warning and without configlib support