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b1121e4c67
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b1121e4c67 |
42
.timetracker
42
.timetracker
@@ -1,5 +1,5 @@
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{
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"total": 78654,
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"total": 75390,
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"sessions": [
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{
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"begin": "2026-03-11T23:50:47+01:00",
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@@ -75,46 +75,6 @@
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"begin": "2026-03-28T03:48:55+01:00",
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"end": "2026-03-28T04:27:34+01:00",
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"duration": 2319
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},
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{
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"begin": "2026-05-22T17:40:18+02:00",
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"end": "2026-05-22T18:03:45+02:00",
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"duration": 1406
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},
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{
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"begin": "2026-05-22T18:30:12+02:00",
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"end": "2026-05-22T18:34:35+02:00",
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"duration": 262
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},
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{
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"begin": "2026-05-22T18:34:49+02:00",
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"end": "2026-05-22T18:38:39+02:00",
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"duration": 229
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},
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{
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"begin": "2026-05-22T18:38:55+02:00",
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"end": "2026-05-22T18:39:22+02:00",
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"duration": 27
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},
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{
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"begin": "2026-05-22T18:58:35+02:00",
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"end": "2026-05-22T19:03:47+02:00",
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"duration": 311
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},
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{
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"begin": "2026-05-22T19:03:52+02:00",
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"end": "2026-05-22T19:05:29+02:00",
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"duration": 96
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},
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{
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"begin": "2026-05-22T19:05:33+02:00",
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"end": "2026-05-22T19:12:57+02:00",
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"duration": 444
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},
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{
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"begin": "2026-05-22T19:13:27+02:00",
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"end": "2026-05-22T19:21:36+02:00",
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"duration": 489
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}
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]
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}
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4
.vscode/tasks.json
vendored
4
.vscode/tasks.json
vendored
@@ -4,9 +4,9 @@
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{
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"label": "check env",
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"type": "shell",
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"command": "if [ \"${input:buildConfig}\" = \"Version22\" ]; then [ -n \"$VINTAGE_STORY_22\" ] || { echo 'ERROR: VINTAGE_STORY_22 is not set'; exit 1; }; [ -n \"$VINTAGE_STORY_DATA_22\" ] || { echo 'ERROR: VINTAGE_STORY_DATA_22 is not set'; exit 1; }; else [ -n \"$VINTAGE_STORY_21\" ] || { echo 'ERROR: VINTAGE_STORY_21 is not set'; exit 1; }; [ -n \"$VINTAGE_STORY_DATA_21\" ] || { echo 'ERROR: VINTAGE_STORY_DATA_21 is not set'; exit 1; }; fi",
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"command": "[ -n \"$VINTAGE_STORY\" ] || { echo 'ERROR: VINTAGE_STORY is not set'; exit 1; }; [ -n \"$VINTAGE_STORY_DATA\" ] || { echo 'ERROR: VINTAGE_STORY_DATA is not set'; exit 1; }",
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"windows": {
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"command": "if ('${input:buildConfig}' -eq 'Version22') { if (-not $env:VINTAGE_STORY_22) { Write-Host 'ERROR: VINTAGE_STORY_22 is not set'; exit 1 }; if (-not $env:VINTAGE_STORY_DATA_22) { Write-Host 'ERROR: VINTAGE_STORY_DATA_22 is not set'; exit 1 } } else { if (-not $env:VINTAGE_STORY_21) { Write-Host 'ERROR: VINTAGE_STORY_21 is not set'; exit 1 }; if (-not $env:VINTAGE_STORY_DATA_21) { Write-Host 'ERROR: VINTAGE_STORY_DATA_21 is not set'; exit 1 } }"
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"command": "if (-not $env:VINTAGE_STORY) { Write-Host 'ERROR: VINTAGE_STORY is not set'; exit 1 }; if (-not $env:VINTAGE_STORY_DATA) { Write-Host 'ERROR: VINTAGE_STORY_DATA is not set'; exit 1 }"
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},
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"problemMatcher": []
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},
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@@ -6,8 +6,6 @@
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<OutputPath>bin\$(Configuration)\Mods\mod</OutputPath>
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<Nullable>enable</Nullable>
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<Configurations>Debug;Release;Version22</Configurations>
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<VINTAGE_STORY>$(VINTAGE_STORY_21)</VINTAGE_STORY>
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<VINTAGE_STORY_DATA>$(VINTAGE_STORY_DATA_21)</VINTAGE_STORY_DATA>
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<VS_CONFIGLIB Condition="'$(VS_CONFIGLIB)' == ''">$([System.Environment]::GetEnvironmentVariable('VS_CONFIGLIB'))</VS_CONFIGLIB>
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<ConfigLibAvailable Condition="'$(VS_CONFIGLIB)' != '' and Exists('$(VS_CONFIGLIB)')">true</ConfigLibAvailable>
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<DefineConstants Condition="'$(ConfigLibAvailable)' == 'true'">$(DefineConstants);CONFIGLIB</DefineConstants>
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@@ -4,15 +4,10 @@
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<TargetFramework>net8.0</TargetFramework>
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<RunWorkingDirectory>$(MSBuildProjectDirectory)</RunWorkingDirectory>
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<Configurations>Debug;Release;Version22</Configurations>
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<VINTAGE_STORY>$(VINTAGE_STORY_21)</VINTAGE_STORY>
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<VS_CONFIGLIB Condition="'$(VS_CONFIGLIB)' == ''">$([System.Environment]::GetEnvironmentVariable('VS_CONFIGLIB'))</VS_CONFIGLIB>
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<ConfigLibAvailable Condition="'$(VS_CONFIGLIB)' != '' and Exists('$(VS_CONFIGLIB)')">true</ConfigLibAvailable>
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<DefineConstants Condition="'$(ConfigLibAvailable)' == 'true'">$(DefineConstants);CONFIGLIB</DefineConstants>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)' == 'Version22'">
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<VINTAGE_STORY>$(VINTAGE_STORY_22)</VINTAGE_STORY>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Cake.Frosting" Version="5.0.0" />
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@@ -9,8 +9,8 @@
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### Required env vars
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- `VINTAGE_STORY_21`: path to the 1.21 game install (on Windows default is %appdata%/VintageStory)
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- `VINTAGE_STORY_DATA_21`: path to the 1.21 game data directory (on Windows default is %appdata%/VintageStoryData)
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- `VINTAGE_STORY`: path to the 1.21 game install (on Windows default is %appdata%/VintageStory)
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- `VINTAGE_STORY_DATA`: path to the 1.21 game data directory (on Windows default is %appdata%/VintageStoryData)
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- `VINTAGE_STORY_22`: for 1.22 (`Version22` configuration)
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- `VINTAGE_STORY_DATA_22`: for 1.22 (`Version22` configuration)
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- `VS_CONFIGLIB`: path to `configlib.dll`. If not set, will compile with a warning and without configlib support
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