From 136826aa68e142a5f17b5b846e84d2ac82a12445 Mon Sep 17 00:00:00 2001 From: OrekiWoof Date: Mon, 25 May 2026 09:34:56 +0200 Subject: [PATCH] adjust selection color values, as in 1.22 the whole block selection color changes, instead of the single selection box --- OrekiWoofsBeehives/Blocks/BlockReusableBeehive.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/OrekiWoofsBeehives/Blocks/BlockReusableBeehive.cs b/OrekiWoofsBeehives/Blocks/BlockReusableBeehive.cs index 5c93c5b..9fa148e 100644 --- a/OrekiWoofsBeehives/Blocks/BlockReusableBeehive.cs +++ b/OrekiWoofsBeehives/Blocks/BlockReusableBeehive.cs @@ -527,9 +527,9 @@ public class BlockReusableBeehive : Block return baseColor; if (IsFilledFeedFrame(be.Inventory[slotIndex].Itemstack)) - return new Vec4f(0.8f, 0.2f, 0f, baseColor.A); + return new Vec4f(0.8f / 3f, 0.2f / 3f, 0f, baseColor.A); - return new Vec4f(0.6f, 0.3f, 0f, baseColor.A); + return new Vec4f(0.2f, 0.1f, 0f, baseColor.A); } private static bool IsFrame(ItemStack? stack)