reinit branch
This commit is contained in:
83
RoamingBees/RoamingBees/RoamingBees.csproj
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83
RoamingBees/RoamingBees/RoamingBees.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<OutputPath>bin\$(Configuration)\Mods\roamingbees</OutputPath>
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<Nullable>enable</Nullable>
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<Configurations>Debug;Release;Debug22</Configurations>
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<VintageStoryDataPathArgs></VintageStoryDataPathArgs>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)' == 'Debug22'">
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<TargetFramework>net10.0</TargetFramework>
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<VINTAGE_STORY>$(VINTAGE_STORY_22PRE2)</VINTAGE_STORY>
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<VintageStoryDataPathArgs> --dataPath "..\VintageStoryDataBeehives\Data22"</VintageStoryDataPathArgs>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="VintagestoryAPI">
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<HintPath>$(VINTAGE_STORY)/VintagestoryAPI.dll</HintPath>
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<Private>false</Private>
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</Reference>
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<Reference Include="VSSurvivalMod">
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<HintPath>$(VINTAGE_STORY)/Mods/VSSurvivalMod.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="VSEssentials">
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<HintPath>$(VINTAGE_STORY)/Mods/VSEssentials.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="VSCreativeMod">
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<HintPath>$(VINTAGE_STORY)/Mods/VSCreativeMod.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Newtonsoft.Json">
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<HintPath>$(VINTAGE_STORY)/Lib/Newtonsoft.Json.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="0Harmony">
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<HintPath>$(VINTAGE_STORY)/Lib/0Harmony.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="VintagestoryLib">
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<HintPath>$(VINTAGE_STORY)/VintagestoryLib.dll</HintPath>
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<Private>false</Private>
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</Reference>
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<Reference Include="protobuf-net">
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<HintPath>$(VINTAGE_STORY)/Lib/protobuf-net.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="cairo-sharp">
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<HintPath>$(VINTAGE_STORY)/Lib/cairo-sharp.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Microsoft.Data.Sqlite">
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<HintPath>$(VINTAGE_STORY)/Lib/Microsoft.Data.Sqlite.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="configlib">
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<HintPath>E:\Code\VintageStory\configlib_1.10.14\configlib.dll</HintPath>
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<Private>False</Private>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Content Include="modinfo.json">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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</ItemGroup>
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<ItemGroup>
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<Content Include="modicon.png" Condition="Exists('modicon.png')">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="..\..\OrekiWoofsBees.Common\**\*.cs" Exclude="..\..\OrekiWoofsBees.Common\bin\**\*;..\..\OrekiWoofsBees.Common\obj\**\*">
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<Link>Common\%(RecursiveDir)%(Filename)%(Extension)</Link>
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</Compile>
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</ItemGroup>
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</Project>
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