Private
Public Access
1
0

10 Commits

20 changed files with 255 additions and 55 deletions

View File

@@ -1,5 +1,5 @@
{
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"total": 676860,
"sessions": [
{
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@@ -1510,6 +1510,46 @@
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"end": "2026-05-24T11:14:02+02:00",
"duration": 1698
},
{
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},
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},
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},
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},
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"duration": 7288
},
{
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},
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},
{
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"end": "2026-05-25T09:20:50+02:00",
"duration": 884
}
]
}

View File

@@ -51,7 +51,7 @@ public class BlockBehaviorBeehiveAffected(Block block) : BlockBehavior(block)
: " " + Lang.Get("orekiwoofsbeehives:blockinfo-as-a-plant", GetLocalizedPlantTypeText(isFlower, isCrop));
var inRangeText = Lang.Get("orekiwoofsbeehives:blockinfo-in-range-beehive", beehiveCount);
return inRangeText + growthOrPlantText;
return '\n' + inRangeText + growthOrPlantText;
}
private static string GetLocalizedPlantTypeText(bool isFlower, bool isCrop)

View File

@@ -104,7 +104,7 @@ public readonly record struct BeehiveStats
currentTemperature += 5;
if (OrekiWoofsBeehivesModSystem.IsSteadyGreenhousesLoaded)
return Math.Max(currentTemperature, Config.Instance.MaxTemperatureGrowth);
return Math.Max(currentTemperature, Config.Instance.TemperatureOptimal);
return currentTemperature;
}
@@ -113,13 +113,13 @@ public readonly record struct BeehiveStats
{
var cfg = Config.Instance;
if (currentTemperature >= cfg.MaxTemperatureGrowth)
if (currentTemperature >= cfg.TemperatureOptimal)
return 1.0;
if (currentTemperature <= cfg.MinTemperatureGrowth)
if (currentTemperature <= cfg.TemperatureMinimum)
return 0.0;
float temperatureRange = cfg.MaxTemperatureGrowth - cfg.MinTemperatureGrowth;
return (currentTemperature - cfg.MinTemperatureGrowth) / temperatureRange;
float temperatureRange = cfg.TemperatureOptimal - cfg.TemperatureMinimum;
return (currentTemperature - cfg.TemperatureMinimum) / temperatureRange;
}
private static double CalculateFramesPerDay(BlockEntityReusableBeehive beehive, double temperatureMultiplier)
@@ -161,16 +161,16 @@ public readonly record struct BeehiveStats
private static double GetWinterReverseRamp(float currentTemperature)
{
var cfg = Config.Instance;
if (currentTemperature >= cfg.MaxTemperatureGrowth)
if (currentTemperature >= cfg.TemperatureOptimal)
return 0;
if (currentTemperature <= cfg.MinTemperatureGrowth)
if (currentTemperature <= cfg.TemperatureMinimum)
return 1;
float temperatureRange = cfg.MaxTemperatureGrowth - cfg.MinTemperatureGrowth;
float temperatureRange = cfg.TemperatureOptimal - cfg.TemperatureMinimum;
if (temperatureRange <= 0)
return 1;
return 1.0 - ((currentTemperature - cfg.MinTemperatureGrowth) / temperatureRange);
return 1.0 - ((currentTemperature - cfg.TemperatureMinimum) / temperatureRange);
}
private static double GetEffectiveFlowers(BlockEntityReusableBeehive beehive)

View File

@@ -22,7 +22,7 @@ public class BlockEntityReusableBeehive : BlockEntityContainer, IModEntity
private readonly Stopwatch stopwatch = new();
private readonly StringBuilder infoStringBuilder = new();
private readonly InventoryGeneric inventory;
private readonly InventoryGeneric inventory = new(8, null, null);
private double lastUpdateTotalHours = 0;
private bool wasFullyScanned;
private float? scanningProgress;
@@ -32,6 +32,7 @@ public class BlockEntityReusableBeehive : BlockEntityContainer, IModEntity
private bool isInGreenhouse;
private BlockPos? activeSwarmPos;
private BlockPos? incomingSwarmPos;
private int? registeredRadius;
public override InventoryBase Inventory => inventory;
public override string InventoryClassName => "beehive";
@@ -53,11 +54,6 @@ public class BlockEntityReusableBeehive : BlockEntityContainer, IModEntity
public Mod? Mod { get; private set; }
public BlockEntityReusableBeehive()
{
inventory = new InventoryGeneric(8, null, null);
}
public bool IsOpen { get; set; }
public override void Initialize(ICoreAPI api)
@@ -82,6 +78,7 @@ public class BlockEntityReusableBeehive : BlockEntityContainer, IModEntity
}
plantPositionRegistry.RegisterBeehive(Pos, Config.Instance.BeehiveRadius);
registeredRadius = Config.Instance.BeehiveRadius;
var beehivesModSystem = Api.GetOrekiWoofsBeehives();
if (beehivesModSystem is null)
@@ -152,10 +149,35 @@ public class BlockEntityReusableBeehive : BlockEntityContainer, IModEntity
stopwatch.LogTime(this, 0.05, "after flowers and crops");
UpdateBeePopulationAndHoney();
stopwatch.LogTime(this, 0.05, "after population and honey");
UpdateRadius();
stopwatch.StopAndLogTime(this, 0.05);
}
private void UpdateRadius()
{
if (registeredRadius == Config.Instance.BeehiveRadius)
return;
scanningProgress = 0;
rescanningProgress = 0;
FlowersAround = null;
CropsAround = null;
wasFullyScanned = false;
var plantPositionRegistry = Api.GetPlantPositionRegistry();
try
{
plantPositionRegistry?.UpdateBeehiveRadius(Pos, Config.Instance.BeehiveRadius);
}
catch (Exception e)
{
Mod?.Logger.Warning("Couldn't update radius");
Mod?.Logger.Warning(e);
}
registeredRadius = Config.Instance.BeehiveRadius;
}
private void ClearStaleIncomingSwarmReservation()
{
if (incomingSwarmPos == null)
@@ -309,7 +331,7 @@ public class BlockEntityReusableBeehive : BlockEntityContainer, IModEntity
var cfg = Config.Instance;
var ratePerHour = 1.0 / Math.Max(1, cfg.PreSwarmDurationHours);
if (stats.Components.Temperature >= cfg.MaxTemperatureGrowth)
if (stats.Components.Temperature >= cfg.TemperatureOptimal)
PreSwarmProgress += ratePerHour * hoursElapsed;
else
PreSwarmProgress -= ratePerHour * hoursElapsed;

View File

@@ -527,9 +527,9 @@ public class BlockReusableBeehive : Block
return baseColor;
if (IsFilledFeedFrame(be.Inventory[slotIndex].Itemstack))
return new Vec4f(0.8f, 0.2f, 0f, baseColor.A);
return new Vec4f(0.8f / 3f, 0.2f / 3f, 0f, baseColor.A);
return new Vec4f(0.6f, 0.3f, 0f, baseColor.A);
return new Vec4f(0.2f, 0.1f, 0f, baseColor.A);
}
private static bool IsFrame(ItemStack? stack)

View File

@@ -91,7 +91,7 @@ public class Config
[ProtoMember(57)]
[ConfigCommand(serverSide: true)]
public bool SwarmSettingAfterPlacing { get; set; } = false;
public bool SwarmSettingAfterPlacing { get; set; } = true;
[ProtoMember(5)]
[ConfigCommand(serverSide: true, Min = 0, Max = 1000)]
@@ -142,11 +142,11 @@ public class Config
// weather effects
[ProtoMember(15)]
[ConfigCommand(serverSide: true, Min = -20, Max = 20)]
public float MinTemperatureGrowth { get; set; } = 0f;
public float TemperatureMinimum { get; set; } = 0f;
[ProtoMember(16)]
[ConfigCommand(serverSide: true, Min = 0, Max = 40)]
public float MaxTemperatureGrowth { get; set; } = 10f;
public float TemperatureOptimal { get; set; } = 10f;
[ProtoMember(35)]
[ConfigCommand(serverSide: true)]
@@ -164,7 +164,7 @@ public class Config
// client-side
[ProtoMember(29)]
[ConfigCommand(serverSide: false, Min = 0, Max = 4)]
public int InformationVerbosity { get; set; } = 1;
public int InformationVerbosity { get; set; } = 2;
[ProtoMember(44)]
[ConfigCommand(serverSide: false)]

View File

@@ -96,7 +96,7 @@ public static class BeehiveInfoStringBuilder
}
var cfg = Config.Instance;
var isIncreasing = stats.Components.Temperature >= cfg.MaxTemperatureGrowth;
var isIncreasing = stats.Components.Temperature >= cfg.TemperatureOptimal;
string detail;
if (isIncreasing)
@@ -337,9 +337,9 @@ public static class BeehiveInfoStringBuilder
if (verbosity is >= 1 and < 3)
{
if (temperature <= cfg.MinTemperatureGrowth)
if (temperature <= cfg.TemperatureMinimum)
builder.AppendLine(Lang.Get("orekiwoofsbeehives:beehive-info-temperature-overwintering"));
else if (temperature < cfg.MaxTemperatureGrowth)
else if (temperature < cfg.TemperatureOptimal)
builder.AppendLine(Lang.Get("orekiwoofsbeehives:beehive-info-temperature-cold"));
}
else
@@ -356,7 +356,7 @@ public static class BeehiveInfoStringBuilder
if (cfg.WinterHardMode
&& stats.Components.FilledFramesCount <= 0
&& temperature <= cfg.MinTemperatureGrowth)
&& temperature <= cfg.TemperatureMinimum)
builder.AppendLine($"<font color=\"#ff0000\">{Lang.Get("orekiwoofsbeehives:beehive-info-winter-starving")}</font>");
}

View File

@@ -64,10 +64,11 @@ public partial class OrekiWoofsBeehivesModSystem : ModSystem
Config.Instance ??= new Config();
ConvertOldCropBonus(oldCropBonus, Config.Instance);
var temperatureMigrated = ConvertBackCompatibilityTemperature(api, Config.Instance);
api.StoreModConfig(Config.Instance, config_filename);
if (oldCropBonus is not null && api.ModLoader.IsModEnabled("configlib"))
if ((oldCropBonus is not null || temperatureMigrated) && api.ModLoader.IsModEnabled("configlib"))
ReloadConfigForConfigLib(api);
api.Event.PlayerJoin += OnPlayerJoin;
@@ -176,4 +177,33 @@ public partial class OrekiWoofsBeehivesModSystem : ModSystem
Mod.Logger.Event($"Converted CropBonus:{cropBonus} to YieldBoost:{config.YieldBoost}, SpeedBoost:{config.SpeedBoost}");
}
private bool ConvertBackCompatibilityTemperature(ICoreAPI api, Config config)
{
const string old_min_temperature_growth_key = "MinTemperatureGrowth";
const string old_max_temperature_growth_key = "MaxTemperatureGrowth";
var cfgJson = api.LoadModConfig(config_filename);
if (cfgJson is null)
return false;
var migrated = false;
if (!cfgJson.KeyExists(nameof(Config.TemperatureMinimum)) && cfgJson.KeyExists(old_min_temperature_growth_key))
{
config.TemperatureMinimum = cfgJson[old_min_temperature_growth_key].AsFloat(config.TemperatureMinimum);
migrated = true;
}
if (!cfgJson.KeyExists(nameof(Config.TemperatureOptimal)) && cfgJson.KeyExists(old_max_temperature_growth_key))
{
config.TemperatureOptimal = cfgJson[old_max_temperature_growth_key].AsFloat(config.TemperatureOptimal);
migrated = true;
}
if (migrated)
Mod.Logger.Event($"Converted legacy temperature config values to TemperatureMinimum:{config.TemperatureMinimum}, TemperatureOptimal:{config.TemperatureOptimal}");
return migrated;
}
}

View File

@@ -11,7 +11,7 @@
"code": "InformationVerbosity",
"comment": "config-desc-InformationVerbosity",
"type": "int",
"default": 1,
"default": 2,
"range": {
"min": 0,
"max": 4
@@ -256,7 +256,7 @@
"code": "SwarmSettingAfterPlacing",
"comment": "config-desc-SwarmSettingAfterPlacing",
"type": "boolean",
"default": false
"default": true
},
{
"code": "PreSwarmDurationHours",
@@ -387,8 +387,8 @@
"title": "Weather Effects"
},
{
"code": "MinTemperatureGrowth",
"comment": "config-desc-MinTemperatureGrowth",
"code": "TemperatureMinimum",
"comment": "config-desc-TemperatureMinimum",
"type": "float",
"default": 0.0,
"range": {
@@ -397,8 +397,8 @@
}
},
{
"code": "MaxTemperatureGrowth",
"comment": "config-desc-MaxTemperatureGrowth",
"code": "TemperatureOptimal",
"comment": "config-desc-TemperatureOptimal",
"type": "float",
"default": 10.0,
"range": {

View File

@@ -112,8 +112,8 @@
"config-desc-WinterHardMode": "Enables winter hard mode for additional winter mechanics.",
"config-desc-WinterDailyBeeDeathsWithoutFood": "Extra daily bee deaths in winter when there are no filled/feed frames. Works only with WinterHardMode enabled.",
"config-desc-WinterFoodConsumptionMultiplier": "Winter food consumption multiplier (0-1). From 10C to 0C this effect ramps up in reverse relative to honey production; below 0C it stays at max. Works only with WinterHardMode enabled.",
"config-desc-MinTemperatureGrowth": "Temperature at which bee growth and honey production stops.",
"config-desc-MaxTemperatureGrowth": "Temperature at which bee growth and honey production reaches maximum.",
"config-desc-TemperatureMinimum": "Temperature at which bee growth and honey production stops.",
"config-desc-TemperatureOptimal": "Temperature at which bee growth and honey production reaches maximum.",
"config-desc-GreenhouseAffectsBeehive": "Whether greenhouses give 5C temperature boost to the beehive.",
"config-desc-BeesPerParticle": "Number of bees represented by each particle group. If this is 1000, there are 5000 bees in a beehive, then the beehive will spawn at most 5 particles.",
"config-desc-BeehiveAlwaysSpawnNumberOfBees": "Will spawn this amount of bees per beehive block, regardless of their population.",
@@ -128,7 +128,7 @@
"blockhelp-beehive-enable-swarm": "Enable swarming",
"blockhelp-beehive-disable-swarm": "Disable swarming",
"config-desc-EnableSwarms": "Whether beehives can produce swarms.",
"config-desc-PreSwarmDurationHours": "Duration in hours for bees to build up their swarm urge (0 to 100%). Progress only increases at MaxTemperatureGrowth or higher; otherwise it decreases.",
"config-desc-PreSwarmDurationHours": "Duration in hours for bees to build up their swarm urge (0 to 100%). Progress only increases at TemperatureOptimal or higher; otherwise it decreases.",
"config-desc-SwarmSettingAfterPlacing": "Whether a newly placed beehive has swarming enabled or disabled. Can be changed with a wrench.",
"setpopulation-desc": "Set bee population of the beehive block you are currently looking at.",
"debugunload-desc": "Enable or disable unload catch-up debug messages in server chat.",

View File

@@ -111,8 +111,8 @@
"config-desc-WinterHardMode": "Включает усложнённый зимний режим с дополнительными зимними механиками.",
"config-desc-WinterDailyBeeDeathsWithoutFood": "Дополнительная ежедневная гибель пчёл зимой, когда нет заполненных/кормовых рамок. Работает только с включенным WinterHardMode.",
"config-desc-WinterFoodConsumptionMultiplier": "Коэффициент потребления зимних продуктов питания (0-1). При температуре от 10° C до 0° C этот эффект увеличивается в обратном направлении относительно производства мёда; при температуре ниже 0° C он остается максимальным. Работает только при включенном режиме WinterHardMode.",
"config-desc-MinTemperatureGrowth": "Температура, при которой прекращается рост пчёл и производство мёда.",
"config-desc-MaxTemperatureGrowth": "Температура, при которой рост пчёл и производство мёда достигают максимума.",
"config-desc-TemperatureMinimum": "Температура, при которой прекращается рост пчёл и производство мёда.",
"config-desc-TemperatureOptimal": "Температура, при которой рост пчёл и производство мёда достигают максимума.",
"config-desc-GreenhouseAffectsBeehive": "Дают ли теплицы повышение температуры в улье на 5°C.",
"config-desc-BeesPerParticle": "Количество пчёл, представленных каждой группой частиц. Если это 1000, а в улье 5000 пчёл, тогда улей породит не более 5 частиц.",
"config-desc-BeehiveAlwaysSpawnNumberOfBees": "Всегда создаёт указанное количество пчёл на блок улья независимо от их численности.",
@@ -127,7 +127,7 @@
"blockhelp-beehive-enable-swarm": "Включить роение",
"blockhelp-beehive-disable-swarm": "Отключить роение",
"config-desc-EnableSwarms": "Определяет, могут ли ульи выпускать рои.",
"config-desc-PreSwarmDurationHours": "Время в часах, за которое у пчёл накапливается готовность к роению (0100%). Прогресс растёт только при MaxTemperatureGrowth или выше, иначе уменьшается.",
"config-desc-PreSwarmDurationHours": "Время в часах, за которое у пчёл накапливается готовность к роению (0100%). Прогресс растёт только при TemperatureOptimal или выше, иначе уменьшается.",
"config-desc-SwarmSettingAfterPlacing": "Будет ли в только что установленном улье включено или отключено роение. Можно изменить гаечным ключом.",
"setpopulation-desc": "Установить численность пчёл в улье, на который вы сейчас смотрите.",
"debugunload-desc": "Включить или отключить отладочные сообщения догоняющей обработки после выгрузки в чате сервера.",

View File

@@ -7,7 +7,7 @@
"OrekiWoof"
],
"description": "Beehive with 8 slots for honey frames. Boosts your plants.",
"version": "2.0.0-rc.1",
"version": "2.0.0",
"dependencies": {
"game": "1.21.0"
}

View File

@@ -0,0 +1,54 @@
using System;
using System.Linq.Expressions;
using System.Reflection;
using Vintagestory.API.Common;
namespace OrekiWoofsBees.Common;
public static class CompatibilityUtil
{
private const string fruiting_bush_behavior_name = "BEBehaviorFruitingBush";
private const string b_state_field_name = "BState";
private const string growthstate_property_name = "Growthstate";
private const int flowering_growth_state_value = 2;
private static System.Func<BlockEntityBehavior, bool>? is_fruiting_bush_flowering_check;
public static bool IsFruitingBushFlowering(this BlockEntityBehavior behavior)
{
var behaviorType = behavior.GetType();
if (!IsFruitingBushBehaviorType(behaviorType))
return false;
var check = is_fruiting_bush_flowering_check ??= BuildIsFruitingBushFloweringCheck(behaviorType);
return check(behavior);
}
private static bool IsFruitingBushBehaviorType(Type behaviorType)
{
for (var type = behaviorType; type is not null; type = type.BaseType)
{
if (type.Name == fruiting_bush_behavior_name)
return true;
}
return false;
}
private static System.Func<BlockEntityBehavior, bool> BuildIsFruitingBushFloweringCheck(Type behaviorType)
{
var bStateField = behaviorType.GetField(b_state_field_name, BindingFlags.Instance | BindingFlags.Public)!;
var growthStateProperty = bStateField.FieldType.GetProperty(growthstate_property_name, BindingFlags.Instance | BindingFlags.Public)!;
var behaviorParameter = Expression.Parameter(typeof(BlockEntityBehavior), "behavior");
var typedBehavior = Expression.Convert(behaviorParameter, behaviorType);
var bState = Expression.Field(typedBehavior, bStateField);
var growthState = Expression.Property(bState, growthStateProperty);
var comparison = Expression.Equal(
Expression.Convert(growthState, typeof(int)),
Expression.Constant(flowering_growth_state_value));
return Expression.Lambda<System.Func<BlockEntityBehavior, bool>>(comparison, behaviorParameter).Compile();
}
}

View File

@@ -28,6 +28,8 @@ public interface IPlantPositionRegistry
void RegisterBeehive(BlockPos pos, int radius);
void UpdateBeehiveRadius(BlockPos pos, int radius);
void RemovePlantPosition(BlockPos pos, Block block);
void UnregisterBeehive(BlockPos pos);

View File

@@ -22,6 +22,8 @@ public class PlantPositionRegistryModSystem2 : ModSystem, IPlantPositionRegistry
private static readonly Dictionary<int, ScanOffsetTable> offsetTables = [];
private readonly Stopwatch getCountsStopwatch = new();
private readonly Stopwatch getPlantsStopwatch = new();
private long? tickListenerId;
private readonly Dictionary<StructVec3i, BeehiveScanCursor> beehives = [];
private readonly HashSet<StructVec3i> flowerPositions = [];
@@ -77,6 +79,15 @@ public class PlantPositionRegistryModSystem2 : ModSystem, IPlantPositionRegistry
beehives[key] = new BeehiveScanCursor(pos, radius);
}
public void UpdateBeehiveRadius(BlockPos pos, int radius)
{
if (!offsetTables.ContainsKey(radius))
offsetTables[radius] = new ScanOffsetTable(radius);
var key = StructVec3i.FromBlockPos(pos);
beehives[key] = new BeehiveScanCursor(pos, radius);
}
public void UnregisterBeehive(BlockPos pos)
{
var key = StructVec3i.FromBlockPos(pos);
@@ -88,6 +99,7 @@ public class PlantPositionRegistryModSystem2 : ModSystem, IPlantPositionRegistry
float RescanProgress
) GetPlantsNearPosition(BlockPos hivePos, int radius, List<StructVec3i> flowerPositionsBuffer, List<StructVec3i> cropPositionsBuffer)
{
getPlantsStopwatch.Restart();
flowerPositionsBuffer.Clear();
cropPositionsBuffer.Clear();
@@ -119,11 +131,13 @@ public class PlantPositionRegistryModSystem2 : ModSystem, IPlantPositionRegistry
rescanProgress = cursor.GetRescanProgress(offsetTables);
}
getPlantsStopwatch.StopAndLogTime(this, 0.1, $"radius: {radius}, in: {initialProgress}, re: {rescanProgress}, totals: {flowerPositions.Count}+{cropPositions.Count}");
return (initialProgress, rescanProgress);
}
public (int FlowerCount, int CropCount, float InitialScanProgress, float RescanProgress) GetPlantCountsNearPosition(BlockPos hivePos, int radius)
{
getCountsStopwatch.Restart();
int flowers = 0;
foreach (var flowerPos in flowerPositions)
{
@@ -151,6 +165,7 @@ public class PlantPositionRegistryModSystem2 : ModSystem, IPlantPositionRegistry
rescanProgress = cursor.GetRescanProgress(offsetTables);
}
getCountsStopwatch.StopAndLogTime(this, 0.1, $"radius: {radius}, fl: {flowers}, cr: {crops}, in: {initialProgress}, re: {rescanProgress}, totals: {flowerPositions.Count}+{cropPositions.Count}");
return (flowers, crops, initialProgress, rescanProgress);
}

View File

@@ -15,9 +15,23 @@ public static class PlantRecognitionUtilities
public static bool IsFlower(Block block, IBlockAccessor accessor, BlockPos pos)
{
if (block.FirstCodePart() == "flower")
var code = block.FirstCodePart();
if (code == "flower")
return true;
if (code == "fruitingbush")
{
var blockEntity = accessor.GetBlockEntity(pos);
if (blockEntity is null)
return false;
foreach (var behavior in blockEntity.Behaviors)
{
if (behavior.IsFruitingBushFlowering())
return true;
}
}
if (block is BlockPlantContainer)
{
var plantContainer = block.GetBlockEntity<BlockEntityPlantContainer?>(pos);

View File

@@ -39,6 +39,7 @@ public class BlockEntityBehaviorRoamingBees(BlockEntity blockEntity) : BlockEnti
private ClimateCondition? climate;
private Vec3d? windVec;
private int? registeredRadius;
private int onParticleTickStopwatchTriggerCount;
private int spawnStopwatchTriggerCount;
private readonly Stopwatch plantInfoStopwatch = new();
@@ -87,6 +88,7 @@ public class BlockEntityBehaviorRoamingBees(BlockEntity blockEntity) : BlockEnti
plantPositionRegistry = api.GetPlantPositionRegistry();
var radius = GetRadiusFromBlockEntity();
plantPositionRegistry?.RegisterBeehive(Blockentity.Pos, radius);
registeredRadius = radius;
var updateFrequency = 20;
Blockentity.RegisterGameTickListener(OnParticleTick, updateFrequency);
@@ -116,13 +118,13 @@ public class BlockEntityBehaviorRoamingBees(BlockEntity blockEntity) : BlockEnti
climate = Api.World.BlockAccessor.GetClimateAt(Blockentity.Pos, EnumGetClimateMode.NowValues);
}
private readonly TreeAttribute _tempTreeAttribute = new();
private int GetRadiusFromBlockEntity()
{
var radius = properties[RADIUS_ATTRIBUTE].AsInt(10);
var tree = new TreeAttribute();
Blockentity.ToTreeAttributes(tree);
radius = tree.GetAsInt(RADIUS_ATTRIBUTE, radius);
_tempTreeAttribute.Clear();
Blockentity.ToTreeAttributes(_tempTreeAttribute);
radius = _tempTreeAttribute.GetAsInt(RADIUS_ATTRIBUTE, radius);
return radius;
}
@@ -230,10 +232,31 @@ public class BlockEntityBehaviorRoamingBees(BlockEntity blockEntity) : BlockEnti
plantInfoStopwatch.Restart();
UpdatePlantInfo();
UpdateRadius();
var note = $"global bees: {modSystem?.GlobalActiveBees}, registered hives: {modSystem?.BeeSpawnPacketDistributor?.SpawnHandlersCount}, radius: {Config.Instance.BeeRoamingRadius}";
plantInfoStopwatch.StopAndLogTime(this, 0.1, note);
}
private void UpdateRadius()
{
var radius = GetRadiusFromBlockEntity();
if (registeredRadius == radius)
return;
var plantPositionRegistry = Api.GetPlantPositionRegistry();
try
{
plantPositionRegistry?.UpdateBeehiveRadius(Pos, radius);
}
catch (Exception e)
{
Mod?.Logger.Warning("Couldn't update radius");
Mod?.Logger.Warning(e);
}
registeredRadius = radius;
}
private bool ShouldTick()
{
if (Block is BlockSkep && !Config.Instance.EnableOnVanillaSkeps)

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@@ -7,7 +7,7 @@
"OrekiWoof"
],
"description": "Cute immersive roaming bees. Now on vanilla skeps and other mods' hives.",
"version": "2.0.0-rc.1",
"version": "2.0.0",
"dependencies": {
"game": "1.21.0"
}

View File

@@ -2,8 +2,8 @@
## 1) ClientSide mode
- Server: `InformationVerbosityServerSideType=ClientSide`, `InformationVerbosityServer=4`
- Client: `InformationVerbosity=1`
- Expected: client uses `1`
- Client: `InformationVerbosity=2`
- Expected: client uses `2`
## 2) ServerRecommended mode (override OFF)
- Server: `InformationVerbosityServerSideType=ServerRecommended`, `InformationVerbosityServer=4`
@@ -12,11 +12,11 @@
## 3) ServerRecommended mode (override ON)
- Same as above, but `DisableServerRecommended=true`
- Expected: client uses `1`
- Expected: client uses `2`
## 4) ServerForced mode
- Server: `InformationVerbosityServerSideType=ServerForced`, `InformationVerbosityServer=4`
- Client: `InformationVerbosity=1`, `DisableServerRecommended=true`
- Client: `InformationVerbosity=2`, `DisableServerRecommended=true`
- Expected: client uses `4`
## 5) Client-side settings stay client-side

View File

@@ -13,7 +13,7 @@
/beehives BeehiveConsideredEmptyBelowPopulation 500
/beehives PopulationPercentRequirementForSwarm 80
/beehives SwarmPopulationPercentage 0.2
/beehives MaxTemperatureGrowth 10
/beehives TemperatureOptimal 10
```
## 1) Open-for-incoming is always below-threshold
@@ -44,13 +44,13 @@
## 2b) Pre-swarm progress builds at optimal temperature
- Source hive above required percent, cooldown expired.
- Ensure temperature is at or above `MaxTemperatureGrowth`.
- Ensure temperature is at or above `TemperatureOptimal`.
- Expected: block info shows "Bees are preparing to swarm" (v1) or progress % (v2+).
- Expected: progress increases from 0 to 100% over `PreSwarmDurationHours` hours.
## 2c) Pre-swarm progress decreases in cold
- Start with some pre-swarm progress built up.
- Drop temperature below `MaxTemperatureGrowth`.
- Drop temperature below `TemperatureOptimal`.
- Expected: pre-swarm progress decreases back toward 0.
- Expected: swarm does not trigger until progress reaches 100% again.