6 Commits
main ... v2.0.0

12 changed files with 262 additions and 131 deletions

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@@ -1,5 +1,5 @@
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@@ -75,6 +75,81 @@
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4
.vscode/tasks.json vendored
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@@ -4,9 +4,9 @@
{
"label": "check env",
"type": "shell",
"command": "[ -n \"$VINTAGE_STORY\" ] || { echo 'ERROR: VINTAGE_STORY is not set'; exit 1; }; [ -n \"$VINTAGE_STORY_DATA\" ] || { echo 'ERROR: VINTAGE_STORY_DATA is not set'; exit 1; }",
"command": "if [ \"${input:buildConfig}\" = \"Version22\" ]; then [ -n \"$VINTAGE_STORY_22\" ] || { echo 'ERROR: VINTAGE_STORY_22 is not set'; exit 1; }; [ -n \"$VINTAGE_STORY_DATA_22\" ] || { echo 'ERROR: VINTAGE_STORY_DATA_22 is not set'; exit 1; }; else [ -n \"$VINTAGE_STORY_21\" ] || { echo 'ERROR: VINTAGE_STORY_21 is not set'; exit 1; }; [ -n \"$VINTAGE_STORY_DATA_21\" ] || { echo 'ERROR: VINTAGE_STORY_DATA_21 is not set'; exit 1; }; fi",
"windows": {
"command": "if (-not $env:VINTAGE_STORY) { Write-Host 'ERROR: VINTAGE_STORY is not set'; exit 1 }; if (-not $env:VINTAGE_STORY_DATA) { Write-Host 'ERROR: VINTAGE_STORY_DATA is not set'; exit 1 }"
"command": "if ('${input:buildConfig}' -eq 'Version22') { if (-not $env:VINTAGE_STORY_22) { Write-Host 'ERROR: VINTAGE_STORY_22 is not set'; exit 1 }; if (-not $env:VINTAGE_STORY_DATA_22) { Write-Host 'ERROR: VINTAGE_STORY_DATA_22 is not set'; exit 1 } } else { if (-not $env:VINTAGE_STORY_21) { Write-Host 'ERROR: VINTAGE_STORY_21 is not set'; exit 1 }; if (-not $env:VINTAGE_STORY_DATA_21) { Write-Host 'ERROR: VINTAGE_STORY_DATA_21 is not set'; exit 1 } }"
},
"problemMatcher": []
},

View File

@@ -6,6 +6,8 @@
<OutputPath>bin\$(Configuration)\Mods\mod</OutputPath>
<Nullable>enable</Nullable>
<Configurations>Debug;Release;Version22</Configurations>
<VINTAGE_STORY>$(VINTAGE_STORY_21)</VINTAGE_STORY>
<VINTAGE_STORY_DATA>$(VINTAGE_STORY_DATA_21)</VINTAGE_STORY_DATA>
<VS_CONFIGLIB Condition="'$(VS_CONFIGLIB)' == ''">$([System.Environment]::GetEnvironmentVariable('VS_CONFIGLIB'))</VS_CONFIGLIB>
<ConfigLibAvailable Condition="'$(VS_CONFIGLIB)' != '' and Exists('$(VS_CONFIGLIB)')">true</ConfigLibAvailable>
<DefineConstants Condition="'$(ConfigLibAvailable)' == 'true'">$(DefineConstants);CONFIGLIB</DefineConstants>

View File

@@ -4,8 +4,6 @@ public sealed class Config
{
public string Mode { get; set; } = PreviewModes.UNDER_CURSOR;
public bool HoldKey { get; set; } = true;
public bool BillboardIgnoreFront { get; set; } = false;
public int BillboardColumnsPerBlock { get; set; } = 4;

View File

@@ -0,0 +1,7 @@
namespace ChestPreview.Configs;
public class State
{
public bool PreviewNearbyToggleActive { get; set; } = false;
public bool PreviewToggleActive { get; set; } = false;
}

View File

@@ -10,9 +10,12 @@ namespace ChestPreview.Core;
public class ChestPreviewModSystem : ModSystem
{
internal const string CONFIG_FILENAME = "chestpreview.json";
internal const string STATE_FILENAME = "chestpreview-state.json";
internal const string CONFIGLIB_DOMAIN = "chestpreview";
internal const string PREVIEW_CONTAINERS_HOTKEY_CODE = "chestpreview-preview-containers";
internal const string PREVIEW_CONTAINERS_NEARBY_HOTKEY_CODE = "chestpreview-preview-containers-nearby";
internal const string TOGGLE_PREVIEW_CONTAINERS_HOTKEY_CODE = "chestpreview-preview-containers-toggle";
internal const string TOGGLE_PREVIEW_CONTAINERS_NEARBY_HOTKEY_CODE = "chestpreview-preview-containers-nearby-toggle";
private Config config = new();
private CardRenderer? cardRenderer;
@@ -20,6 +23,8 @@ public class ChestPreviewModSystem : ModSystem
private StorageHoverHudRenderer? storageHoverHudRenderer;
private WorldBillboardRenderer? worldBillboardRenderer;
public State State { get; } = new();
public override bool ShouldLoad(EnumAppSide forSide) => forSide is EnumAppSide.Client;
public override void StartClientSide(ICoreClientAPI api)
@@ -35,6 +40,24 @@ public class ChestPreviewModSystem : ModSystem
worldBillboardRenderer = new WorldBillboardRenderer(api, config, cardRenderer);
api.Event.RegisterRenderer(worldBillboardRenderer, EnumRenderStage.AfterOIT, "chestpreview-world-billboard-preview");
api.Input.SetHotKeyHandler(
hotkeyCode: TOGGLE_PREVIEW_CONTAINERS_HOTKEY_CODE,
keycomb =>
{
State.PreviewToggleActive = !State.PreviewToggleActive;
api.StoreModConfig(State, STATE_FILENAME);
return true;
});
api.Input.SetHotKeyHandler(
hotkeyCode: TOGGLE_PREVIEW_CONTAINERS_NEARBY_HOTKEY_CODE,
keycomb =>
{
State.PreviewNearbyToggleActive = !State.PreviewNearbyToggleActive;
api.StoreModConfig(State, STATE_FILENAME);
return true;
});
}
public override void Dispose()
@@ -63,10 +86,14 @@ public class ChestPreviewModSystem : ModSystem
public Config LoadClientConfig(ICoreClientAPI api)
{
Config config;
State state;
try
{
config = api.LoadModConfig<Config>(CONFIG_FILENAME) ?? new Config();
state = api.LoadModConfig<State>(STATE_FILENAME) ?? new State();
State.PreviewNearbyToggleActive = state.PreviewNearbyToggleActive;
State.PreviewToggleActive = state.PreviewToggleActive;
}
catch (Exception ex)
{
@@ -85,6 +112,7 @@ public class ChestPreviewModSystem : ModSystem
config.PreviewNearbyRadius = config.PreviewNearbyRadius;
api.StoreModConfig(config, CONFIG_FILENAME);
api.StoreModConfig(State, STATE_FILENAME);
return config;
}
@@ -107,5 +135,23 @@ public class ChestPreviewModSystem : ModSystem
altPressed: false,
ctrlPressed: true,
shiftPressed: false);
api.Input.RegisterHotKey(
hotkeyCode: TOGGLE_PREVIEW_CONTAINERS_HOTKEY_CODE,
name: Lang.Get("chestpreview:hotkey-preview-container-toggle"),
key: GlKeys.Unknown,
type: HotkeyType.HelpAndOverlays,
altPressed: false,
ctrlPressed: false,
shiftPressed: false);
api.Input.RegisterHotKey(
hotkeyCode: TOGGLE_PREVIEW_CONTAINERS_NEARBY_HOTKEY_CODE,
name: Lang.Get("chestpreview:hotkey-preview-containers-nearby-toggle"),
key: GlKeys.Unknown,
type: HotkeyType.HelpAndOverlays,
altPressed: false,
ctrlPressed: false,
shiftPressed: false);
}
}

View File

@@ -24,6 +24,7 @@ internal partial class PreviewTargetProvider(ICoreClientAPI api, Config config)
private readonly Config config = config;
private readonly List<BlockEntity> nearbyContainerEntities = [];
private float nearbyScanAccumulator;
private readonly Lazy<State> state = new(() => api.ModLoader.GetModSystem<ChestPreviewModSystem>().State);
public void CollectTargets(float deltaTime, List<PreviewTarget> targets)
{
@@ -83,13 +84,16 @@ internal partial class PreviewTargetProvider(ICoreClientAPI api, Config config)
private string GetActiveMode()
{
if (IsHotkeyHeld(ChestPreviewModSystem.PREVIEW_CONTAINERS_NEARBY_HOTKEY_CODE))
var previewKeyHeld = IsHotkeyHeld(ChestPreviewModSystem.PREVIEW_CONTAINERS_HOTKEY_CODE);
var previewNearbyKeyHeld = IsHotkeyHeld(ChestPreviewModSystem.PREVIEW_CONTAINERS_NEARBY_HOTKEY_CODE);
if (state.Value.PreviewNearbyToggleActive || previewNearbyKeyHeld)
return PreviewModes.ON_NEARBY_CONTAINERS;
if (config.HoldKey && !IsHotkeyHeld(ChestPreviewModSystem.PREVIEW_CONTAINERS_HOTKEY_CODE))
return PreviewModes.NONE;
if (state.Value.PreviewToggleActive || previewKeyHeld)
return PreviewModes.Normalize(config.Mode);
return PreviewModes.NONE;
}
private bool IsHotkeyHeld(string hotkeyCode)

View File

@@ -20,13 +20,6 @@
],
"clientSide": true
},
{
"code": "HoldKey",
"comment": "config-desc-HoldKey",
"type": "boolean",
"default": true,
"clientSide": true
},
{
"code": "BillboardIgnoreFront",
"comment": "config-desc-BillboardIgnoreFront",

View File

@@ -1,8 +1,9 @@
{
"hotkey-preview-container": "Preview container",
"hotkey-preview-containers-nearby": "Preview containers nearby",
"hotkey-preview-container-toggle": "Toggle preview container",
"hotkey-preview-containers-nearby-toggle": "Toggle preview on containers nearby",
"config-desc-Mode": "Preview mode. Valid values: None, UnderCursor, OnHoveredContainer, OnNearbyContainers.",
"config-desc-HoldKey": "Previews only show while the \"Preview containers\" key is held.",
"config-desc-BillboardIgnoreFront": "With this set to false, in-world previews show on the front side of containers. By setting this to true, the previews show on the side determined to be most visible.",
"config-desc-BillboardColumnsPerBlock": "Columns per block width used for world billboards. For containers 2 blocks wide it's doubled.",
"config-desc-ColumnsUnderCursor": "Columns in the UnderCursor mode.",

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@@ -7,7 +7,7 @@
"OrekiWoof"
],
"description": "see containers' contents without having to open them",
"version": "1.2.0",
"version": "2.0.0",
"dependencies": {
"game": "1.21.0"
},

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@@ -4,11 +4,16 @@
<TargetFramework>net8.0</TargetFramework>
<RunWorkingDirectory>$(MSBuildProjectDirectory)</RunWorkingDirectory>
<Configurations>Debug;Release;Version22</Configurations>
<VINTAGE_STORY>$(VINTAGE_STORY_21)</VINTAGE_STORY>
<VS_CONFIGLIB Condition="'$(VS_CONFIGLIB)' == ''">$([System.Environment]::GetEnvironmentVariable('VS_CONFIGLIB'))</VS_CONFIGLIB>
<ConfigLibAvailable Condition="'$(VS_CONFIGLIB)' != '' and Exists('$(VS_CONFIGLIB)')">true</ConfigLibAvailable>
<DefineConstants Condition="'$(ConfigLibAvailable)' == 'true'">$(DefineConstants);CONFIGLIB</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)' == 'Version22'">
<VINTAGE_STORY>$(VINTAGE_STORY_22)</VINTAGE_STORY>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Cake.Frosting" Version="5.0.0" />
<PackageReference Include="Cake.Json" Version="7.0.1" />

View File

@@ -9,8 +9,8 @@
### Required env vars
- `VINTAGE_STORY`: path to the 1.21 game install (on Windows default is %appdata%/VintageStory)
- `VINTAGE_STORY_DATA`: path to the 1.21 game data directory (on Windows default is %appdata%/VintageStoryData)
- `VINTAGE_STORY_21`: path to the 1.21 game install (on Windows default is %appdata%/VintageStory)
- `VINTAGE_STORY_DATA_21`: path to the 1.21 game data directory (on Windows default is %appdata%/VintageStoryData)
- `VINTAGE_STORY_22`: for 1.22 (`Version22` configuration)
- `VINTAGE_STORY_DATA_22`: for 1.22 (`Version22` configuration)
- `VS_CONFIGLIB`: path to `configlib.dll`. If not set, will compile with a warning and without configlib support