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6 Commits

10 changed files with 1372 additions and 1160 deletions

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@@ -1,5 +1,5 @@
{
"total": 66247,
"total": 73071,
"sessions": [
{
"begin": "2026-03-11T23:50:47+01:00",
@@ -65,6 +65,11 @@
"begin": "2026-03-15T20:33:08+01:00",
"end": "2026-03-15T20:53:09+01:00",
"duration": 1201
},
{
"begin": "2026-03-15T21:00:39+01:00",
"end": "2026-03-15T23:04:35+01:00",
"duration": 7435
}
]
}

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@@ -14,7 +14,9 @@ public sealed class Config
public bool WhitelistedContainersOnly { get; set; } = true;
public string WhitelistedContainers { get; set; } = "barrel, crate, chest-*, trunk-*, storagevessel-*, stationarybasket-*, labeledchest-*";
public string WhitelistedContainers { get; set; } = "barrel, crate, chest-*, trunk-*, storagevessel-*, stationarybasket-*, labeledchest-*, groundstorage";
public string BlacklistedContainers { get; set; } = "";
public bool GroundStorageOnlyContainers { get; set; } = true;
}

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@@ -11,6 +11,7 @@ using Vintagestory.API.Client;
using Vintagestory.API.Common;
using Vintagestory.API.MathTools;
using Vintagestory.API.Util;
using Vintagestory.GameContent;
namespace ChestPreview;
@@ -39,7 +40,7 @@ internal partial class PreviewTargetProvider(ICoreClientAPI api, Config config)
if (!TryGetHoveredContainer(out Block hoveredBlock, out BlockEntity hoveredBlockEntity))
return;
if (!CanAccessContainer(hoveredBlockEntity))
if (!CanAccessContainer(hoveredBlock, hoveredBlockEntity))
return;
if (!IsContainerAllowed(hoveredBlock))
@@ -70,7 +71,7 @@ internal partial class PreviewTargetProvider(ICoreClientAPI api, Config config)
if (block.Id == 0)
continue;
if (!CanAccessContainer(blockEntity))
if (!CanAccessContainer(block, blockEntity))
continue;
if (!IsContainerAllowed(block))
@@ -134,10 +135,14 @@ internal partial class PreviewTargetProvider(ICoreClientAPI api, Config config)
if (currentBlockSelection == null)
return false;
BlockEntity? currentBlockEntity = api.World.BlockAccessor.GetBlockEntity(currentBlockSelection.Position);
if (currentBlockEntity is IBlockEntityContainer)
BlockPos hoveredPos = currentBlockSelection.Position;
BlockEntity? currentBlockEntity = api.World.BlockAccessor.GetBlockEntity(hoveredPos);
if (HasPreviewableStorage(currentBlockSelection.Block, hoveredPos, currentBlockEntity))
{
block = currentBlockSelection.Block;
if (currentBlockEntity == null)
return false;
blockEntity = currentBlockEntity;
return true;
}
@@ -159,14 +164,17 @@ internal partial class PreviewTargetProvider(ICoreClientAPI api, Config config)
return false;
BlockPos controllerPos = multiblockOffset.GetControlBlockPos(blockSelection.Position);
BlockEntity? blockEntity = api.World.BlockAccessor.GetBlockEntity(controllerPos);
if (blockEntity is not IBlockEntityContainer)
return false;
controllerBlock = api.World.BlockAccessor.GetBlock(controllerPos);
if (controllerBlock.Id == 0)
return false;
BlockEntity? blockEntity = api.World.BlockAccessor.GetBlockEntity(controllerPos);
if (!HasPreviewableStorage(controllerBlock, controllerPos, blockEntity))
return false;
if (blockEntity == null)
return false;
controllerBlockEntity = blockEntity;
return true;
}
@@ -196,11 +204,15 @@ internal partial class PreviewTargetProvider(ICoreClientAPI api, Config config)
if (Math.Abs(y + 0.5d - playerEntity.CameraPos.Y) > nearbyRadius)
return;
BlockEntity? blockEntity = api.World.BlockAccessor.GetBlockEntity(new BlockPos(x, y, z));
if (blockEntity is not IBlockEntityContainer)
if (block.Id == 0)
return;
if (block.Id == 0)
BlockPos blockPos = new(x, y, z);
BlockEntity? blockEntity = api.World.BlockAccessor.GetBlockEntity(blockPos);
if (!HasPreviewableStorage(block, blockPos, blockEntity))
return;
if (blockEntity == null)
return;
nearbyContainerEntities.Add(blockEntity);
@@ -232,17 +244,52 @@ internal partial class PreviewTargetProvider(ICoreClientAPI api, Config config)
}
}
private bool CanAccessContainer(BlockEntity blockEntity)
private bool CanAccessContainer(Block block, BlockEntity blockEntity)
{
if (blockEntity is not IBlockEntityContainer container || container.Inventory is not InventoryBase inventory)
if (config.GroundStorageOnlyContainers && blockEntity is BlockEntityGroundStorage && !HasHeldBagInGroundStorage(blockEntity))
return false;
IPlayer? player = api.World.Player;
EntityPlayer? playerEntity = player?.Entity;
if (player == null || playerEntity == null)
BlockPos blockPos = blockEntity.Pos;
if (block.GetInterface<IBlockEntityContainer>(api.World, blockPos) is { } container && container.Inventory is InventoryBase inventory)
{
IPlayer? player = api.World.Player;
EntityPlayer? playerEntity = player?.Entity;
if (player == null || playerEntity == null)
return false;
return inventory.CanPlayerAccess(player, playerEntity.GetPos());
}
if (blockEntity is BlockEntityBloomery or BlockEntityForge)
return true;
return HasHeldBagInGroundStorage(blockEntity);
}
private bool HasPreviewableStorage(Block block, BlockPos blockPos, BlockEntity? blockEntity)
{
if (config.GroundStorageOnlyContainers && blockEntity is BlockEntityGroundStorage)
return HasHeldBagInGroundStorage(blockEntity);
return block.GetInterface<IBlockEntityContainer>(api.World, blockPos) != null || HasHeldBagInGroundStorage(blockEntity) || (blockEntity is BlockEntityBloomery or BlockEntityForge);
}
private static bool HasHeldBagInGroundStorage(BlockEntity? blockEntity)
{
if (blockEntity is not BlockEntityGroundStorage groundStorage)
return false;
return inventory.CanPlayerAccess(player, playerEntity.GetPos());
foreach (ItemSlot? slot in groundStorage.Inventory)
{
if (slot?.Itemstack?.Collectible is not { } collectible)
continue;
IHeldBag? heldBag = collectible.GetCollectibleInterface<IHeldBag>();
if (heldBag != null)
return true;
}
return false;
}
private bool IsContainerAllowed(Block block)

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@@ -4,12 +4,15 @@ using ChestPreview.Models;
using ChestPreview.Utils;
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Text;
using Vintagestory.API.Client;
using Vintagestory.API.Common;
using Vintagestory.API.Config;
using Vintagestory.API.Datastructures;
using Vintagestory.API.MathTools;
using Vintagestory.GameContent;
namespace ChestPreview.Rendering;
@@ -28,6 +31,8 @@ internal class CardRenderer(ICoreClientAPI api, Config config) : IDisposable
private readonly ICoreClientAPI api = api;
private readonly Config config = config;
private readonly TreeAttribute tempTree = new();
private readonly InventoryGeneric sharedPreviewInventory = new(64, "inventory-preview", null, null);
private readonly Dictionary<string, CachedCardTexture> cardTextureByTarget = [];
private readonly Dictionary<int, LoadedTexture> atlasTextureById = [];
private readonly Dictionary<string, RenderedIconEntry> renderedIconByStack = [];
@@ -46,9 +51,33 @@ internal class CardRenderer(ICoreClientAPI api, Config config) : IDisposable
{
texture = null!;
if (target.BlockEntity is not IBlockEntityContainer container || container.Inventory is not InventoryBase inventory)
if (TryResolveHeldBagContents(target.BlockEntity, out List<ItemStack>? bagContents))
{
string bagTargetKey = CreateTargetKey(target.BlockEntity.Pos);
if (!cardTextureByTarget.TryGetValue(bagTargetKey, out CachedCardTexture? bagCachedTexture))
{
bagCachedTexture = new CachedCardTexture(new LoadedTexture(api), string.Empty);
cardTextureByTarget[bagTargetKey] = bagCachedTexture;
}
BuildLayoutFromStacks(bagContents, maxColumns, out List<GroupedItemCell> bagCells, out int bagUsedColumns, out int bagUsedRows, out string bagFingerprint);
if (bagCachedTexture.Fingerprint != bagFingerprint)
{
ComposeTexture(bagCachedTexture.Texture, bagCells, bagUsedColumns, bagUsedRows);
bagCachedTexture.Fingerprint = bagFingerprint;
}
texture = bagCachedTexture.Texture;
return texture.TextureId != 0;
}
if (config.GroundStorageOnlyContainers && target.BlockEntity is BlockEntityGroundStorage)
return false;
if (!TryResolveInventory(target, out InventoryBase? resolvedInventory))
return false;
InventoryBase inventory = resolvedInventory;
IPlayer? player = api.World.Player;
EntityPlayer? playerEntity = player?.Entity;
if (player == null || playerEntity == null || !inventory.CanPlayerAccess(player, playerEntity.GetPos()))
@@ -61,17 +90,111 @@ internal class CardRenderer(ICoreClientAPI api, Config config) : IDisposable
cardTextureByTarget[targetKey] = cachedTexture;
}
BuildLayout(inventory, maxColumns, out List<GroupedItemCell> cells, out int usedColumns, out int usedRows, out string fingerprint);
if (cachedTexture.Fingerprint != fingerprint)
BuildLayout(inventory, maxColumns, out List<GroupedItemCell> cellsFromInventory, out int usedColumnsFromInventory, out int usedRowsFromInventory, out string fingerprintFromInventory);
if (cachedTexture.Fingerprint != fingerprintFromInventory)
{
ComposeTexture(cachedTexture.Texture, cells, usedColumns, usedRows);
cachedTexture.Fingerprint = fingerprint;
ComposeTexture(cachedTexture.Texture, cellsFromInventory, usedColumnsFromInventory, usedRowsFromInventory);
cachedTexture.Fingerprint = fingerprintFromInventory;
}
texture = cachedTexture.Texture;
return texture.TextureId != 0;
}
private bool TryResolveHeldBagContents(BlockEntity blockEntity, [NotNullWhen(true)] out List<ItemStack>? contents)
{
contents = null;
if (blockEntity is not BlockEntityGroundStorage groundStorage)
return false;
foreach (ItemSlot? slot in groundStorage.Inventory)
{
ItemStack? bagStack = slot?.Itemstack;
if (bagStack?.Collectible is not { } collectible)
continue;
IHeldBag? heldBag = collectible.GetCollectibleInterface<IHeldBag>();
if (heldBag == null)
continue;
ItemStack[]? bagContents;
try
{
bagContents = heldBag.GetContents(bagStack, api.World);
}
catch
{
continue;
}
if (bagContents == null)
continue;
contents = [];
foreach (ItemStack contentStack in bagContents)
{
if (contentStack == null || contentStack.StackSize <= 0)
continue;
contents.Add(contentStack);
}
return true;
}
return false;
}
private bool TryResolveInventory(PreviewTarget target, [NotNullWhen(true)] out InventoryBase? inventory)
{
inventory = null;
if (TryResolveSpecialInventory(target.BlockEntity, out InventoryBase? specialInventory))
{
inventory = specialInventory;
return true;
}
BlockPos pos = target.BlockEntity.Pos;
if (target.Block.GetInterface<IBlockEntityContainer>(api.World, pos) is { } container && container.Inventory is InventoryBase blockInventory)
{
inventory = blockInventory;
return true;
}
return false;
}
private bool TryResolveSpecialInventory(BlockEntity blockEntity, [NotNullWhen(true)] out InventoryBase? inventory)
{
inventory = null;
if (blockEntity is not BlockEntityBloomery and not BlockEntityForge)
return false;
tempTree.Clear();
blockEntity.ToTreeAttributes(tempTree);
ITreeAttribute sourceTree = tempTree;
if (blockEntity is BlockEntityForge)
{
ITreeAttribute? forgeInventoryTree = tempTree.GetTreeAttribute("inventory");
if (forgeInventoryTree != null)
sourceTree = forgeInventoryTree;
}
sharedPreviewInventory.FromTreeAttributes(sourceTree);
if (blockEntity is BlockEntityForge && sharedPreviewInventory[0].Itemstack == null)
{
ItemStack? legacyContents = tempTree.GetItemstack("contents");
if (legacyContents != null)
sharedPreviewInventory[0].Itemstack = legacyContents;
}
inventory = sharedPreviewInventory;
return true;
}
public void DrawAtScreen(float x, float y, LoadedTexture texture)
{
if (texture.TextureId == 0)
@@ -105,16 +228,29 @@ internal class CardRenderer(ICoreClientAPI api, Config config) : IDisposable
}
private void BuildLayout(IInventory inventory, int maxColumns, out List<GroupedItemCell> cells, out int usedColumns, out int usedRows, out string fingerprint)
{
List<ItemStack> stacks = [];
foreach (ItemSlot? slot in inventory)
{
if (slot?.Itemstack == null || slot.Empty)
continue;
stacks.Add(slot.Itemstack);
}
BuildLayoutFromStacks(stacks, maxColumns, out cells, out usedColumns, out usedRows, out fingerprint);
}
private void BuildLayoutFromStacks(IEnumerable<ItemStack> stacks, int maxColumns, out List<GroupedItemCell> cells, out int usedColumns, out int usedRows, out string fingerprint)
{
List<GroupedItemCell> groupedItems = [];
int naturalOrder = 0;
foreach (ItemSlot? slot in inventory)
foreach (ItemStack stack in stacks)
{
if (slot == null || slot.Empty || slot.Itemstack == null)
if (stack == null || stack.StackSize <= 0)
continue;
ItemStack stack = slot.Itemstack;
int existingIndex = FindMatchingItemIndex(groupedItems, stack);
if (existingIndex >= 0)
{

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@@ -14,7 +14,7 @@ namespace ChestPreview.Rendering;
internal class WorldBillboardPresenter(ICoreClientAPI api)
{
private const int multiblock_scan_radius = 2;
private static readonly float front_face_offset = 0.01f;
private static readonly float front_face_offset = 0.05f;
private readonly ICoreClientAPI api = api;
private readonly List<BillboardTarget> frameBillboards = [];
@@ -260,16 +260,16 @@ internal class WorldBillboardPresenter(ICoreClientAPI api)
switch (side.ToLowerInvariant())
{
case "north":
facing = new Vec3f(0f, 0f, -1f);
return true;
case "south":
facing = new Vec3f(0f, 0f, 1f);
return true;
case "south":
facing = new Vec3f(0f, 0f, -1f);
return true;
case "east":
facing = new Vec3f(1f, 0f, 0f);
facing = new Vec3f(-1f, 0f, 0f);
return true;
case "west":
facing = new Vec3f(-1f, 0f, 0f);
facing = new Vec3f(1f, 0f, 0f);
return true;
case "up":
facing = new Vec3f(0f, 1f, 0f);

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@@ -72,7 +72,7 @@
"code": "WhitelistedContainers",
"comment": "config-desc-WhitelistedContainers",
"type": "string",
"default": "barrel, crate, chest-*, trunk-*, storagevessel-*, stationarybasket-*, labeledchest-*",
"default": "barrel, crate, chest-*, trunk-*, storagevessel-*, stationarybasket-*, labeledchest-*, labeledtrunk-*, groundstorage, beehive-*",
"clientSide": true
},
{
@@ -81,6 +81,13 @@
"type": "string",
"default": "",
"clientSide": true
},
{
"code": "GroundStorageOnlyContainers",
"comment": "config-desc-GroundStorageOnlyContainers",
"type": "boolean",
"default": true,
"clientSide": true
}
]
}

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@@ -7,6 +7,7 @@
"config-desc-ColumnsUnderCursor": "Columns in the UnderCursor mode.",
"config-desc-PreviewNearbyRadius": "Radius for \"Preview containers nearby\".",
"config-desc-WhitelistedContainersOnly": "If true, only container codes in WhitelistedContainers are handled.",
"config-desc-GroundStorageOnlyContainers": "If true, groundstorage previews only appear when the stored item has its own inventory (for example bags/backpacks).",
"config-desc-WhitelistedContainers": "Allowed container codes, separated by comma, semicolon, or spaces. No effectif WhitelistedContainersOnly==false.",
"config-desc-BlacklistedContainers": "Blocked container codes, separated by comma, semicolon, or spaces."
}

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@@ -7,7 +7,7 @@
"OrekiWoof"
],
"description": "see containers' contents without having to open them",
"version": "1.0.0",
"version": "1.1.0",
"dependencies": {
"game": "1.21.0"
},

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@@ -4,6 +4,9 @@
<TargetFramework>net8.0</TargetFramework>
<RunWorkingDirectory>$(MSBuildProjectDirectory)</RunWorkingDirectory>
<Configurations>Debug;Release;Version22</Configurations>
<VS_CONFIGLIB Condition="'$(VS_CONFIGLIB)' == ''">$([System.Environment]::GetEnvironmentVariable('VS_CONFIGLIB'))</VS_CONFIGLIB>
<ConfigLibAvailable Condition="'$(VS_CONFIGLIB)' != '' and Exists('$(VS_CONFIGLIB)')">true</ConfigLibAvailable>
<DefineConstants Condition="'$(ConfigLibAvailable)' == 'true'">$(DefineConstants);CONFIGLIB</DefineConstants>
</PropertyGroup>
<ItemGroup>
@@ -17,4 +20,15 @@
<HintPath>$(VINTAGE_STORY)/VintagestoryAPI.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Reference Include="configlib" Condition="'$(ConfigLibAvailable)' == 'true'">
<HintPath>$(VS_CONFIGLIB)</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<Target Name="WarnWithoutConfigLib" BeforeTargets="CoreCompile" Condition="'$(ConfigLibAvailable)' != 'true'">
<Warning Text="No VS_CONFIGLIB - will compile without supporting ConfigLib. Set VS_CONFIGLIB env var to a path that contains the configlib's dlls." />
</Target>
</Project>

0
ChestPreview/build.sh Normal file → Executable file
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