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OrekiWoofsBeehives/TestScenarios/ConfigScenarios.md
2026-03-11 02:01:27 +01:00

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Config Scenarios

1) ClientSide mode

  • Server: InformationVerbosityServerSideType=ClientSide, InformationVerbosityServer=4
  • Client: InformationVerbosity=1
  • Expected: client uses 1

2) ServerRecommended mode (override OFF)

  • Server: InformationVerbosityServerSideType=ServerRecommended, InformationVerbosityServer=4
  • Client: InformationVerbosity=1, DisableServerRecommended=false
  • Expected: client uses 4

3) ServerRecommended mode (override ON)

  • Same as above, but DisableServerRecommended=true
  • Expected: client uses 1

4) ServerForced mode

  • Server: InformationVerbosityServerSideType=ServerForced, InformationVerbosityServer=4
  • Client: InformationVerbosity=1, DisableServerRecommended=true
  • Expected: client uses 4

5) Client-side settings stay client-side

  • Client: set BeehiveAmbientVolume=0.2, DisableServerRecommended=true
  • Join server with different values
  • Expected: client keeps 0.2 and true

6) MP -> SP check

  • Join server in ServerForced with InformationVerbosityServer=4
  • Leave, open singleplayer
  • Expected: singleplayer uses local config value

7) ConfigLib UI check

  • Client-side section has: InformationVerbosity, DisableServerRecommended, BeehiveAmbientVolume
  • Server-side section has: InformationVerbosityServerSideType with ClientSide|ServerRecommended|ServerForced, and InformationVerbosityServer

8) Client command saves only client-side values to disk

  • Manually edit config file: set BeehiveRadius=50, YieldMultiplier=2.5
  • Join server (server broadcasts its own values, e.g. BeehiveRadius=35, YieldMultiplier=1.2)
  • Run /beehives BeehiveAmbientVolume 0.3
  • Open config file on disk
  • Expected: BeehiveAmbientVolume=0.3, but BeehiveRadius=50 and YieldMultiplier=2.5 remain unchanged in the file (not overwritten with the server's in-memory values)

9) Client command does not overwrite server values received via broadcast

  • Server has MaxBeePopulation=100000
  • Client config file has MaxBeePopulation=50000 (default)
  • Client joins, receives server broadcast (MaxBeePopulation=100000 in memory)
  • Run /beehives InformationVerbosity 3
  • Open config file on disk
  • Expected: MaxBeePopulation=50000 still in file (not 100000)

10) Server command saves and broadcasts

  • Run /beehives BeehiveRadius 40 on server
  • Expected: server config file has BeehiveRadius=40
  • Expected: all connected clients have BeehiveRadius=40 in memory